→ How you feel when interacting with the game.

It’s used to emotionally engage the player and reward them by tweaking how the game responds to their actions.

Tweaking the game feel can be done by manipulating the game’s metrics and can be strongly enhanced through Juiciness.

Making the experience of game feel involves blending multiple experiences together : the aesthetic sensation of control, the pleasure of learning, practicing and mastering skills, extension of senses, extension of identity, interaction with unique physical reality within the game.

The term has been popularized in the book Game Feel by Steve Swink.

Game Feel - Steve Swink

Game Feel - Steve Swink